| Ti-83 Basic | |
| The Basics 1.1: Getting Started 1.2: The "Disp" Command 1.3: The "Input" Command 1.4: Strings 1.5: If-Then Statements 1.6: "For" Loops 1.7: "While" Loops 1.8: The "Getkey" Command Creating Menus 2.1: Lbl and Goto Commands 2.2: The "Menu" Command Graphics 3.1: Setting up for Drawing 3.2: Graphing 3.3: Graph-Coordinates Drawing 3.4: Screen-Coordinates Drawing 3.5: Pictures 3.6: "Input" Revisited 3.6: Advanced Menus 3.8: Dynamic Menus 3.9: Dialog Boxes Miscellaneous 4.1: Memory Management 4.2: Creating Lists and Saved Games 4.3: Using with MirageOS 4.4: Tips and Hints | Graphing For graphing, it would be best to leave the axes on. To graph, you will need to have the user input equations using strings, then convert them to Y variables, then display the graph screen. Inputing to a string you know how to do, just use the input command. Next, you will need to convert the strings to Y= variables. This is done with the String>Equ command, which is accessed in the catalog [2nd] [0]. The syntax is this String>Equ(StrX,Yx). This puts the equation that was input into the string into a Y variable. Finally, you will need to display the graph. This is done by the DispGraph command, in the program menu, or [PRGM] {Right Arrow} [4]. |
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