| Ti-83 Basic | |
| The Basics 1.1: Getting Started 1.2: The "Disp" Command 1.3: The "Input" Command 1.4: Strings 1.5: If-Then Statements 1.6: "For" Loops 1.7: "While" Loops 1.8: The "Getkey" Command Creating Menus 2.1: Lbl and Goto Commands 2.2: The "Menu" Command Graphics 3.1: Setting up for Drawing 3.2: Graphing 3.3: Graph-Coordinates Drawing 3.4: Screen-Coordinates Drawing 3.5: Pictures 3.6: "Input" Revisited 3.6: Advanced Menus 3.8: Dynamic Menus 3.9: Dialog Boxes Miscellaneous 4.1: Memory Management 4.2: Creating Lists and Saved Games 4.3: Using with MirageOS 4.4: Tips and Hints | Dynamic Menus Dynamic means changing. You can have your menu output prompts to the user. Argon does this, where it says "Welcome" on the top. Notice that this changes depending on what you do. Doing this is simple. Text will overwrite itself on the screen. Here's an example of Argon's dynamic Menu //Setting up menu stuff here Text(1,45,"Drawing...") //Drawing stuff here Text(1,45,"Welcome! ") //Input goes here You can do this with options being on and off, too such as in Chromium's options menu: If X=1 Draw Stuff If X=2 Draw Different Stuff |
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